


“With concept and writing collaboration between talent who worked on the original Tales from the Borderlands and an all-Gearbox production team driven by the incredible creative leadership of Gearbox Studio Quebec, we’re stoked for everyone to play New Tales from the Borderlands,” said Randy Pitchford, founder of the Gearbox Entertainment Company. If you played the Telltale Games back in the day, then you should know what to expect here – every choice that players make can affect how the story unfolds, often in unexpected ways. It throws us into the perpetually war-torn metropolis of Meridian City, as players get to take control of three lovable losers on the worst day of their lives through deep, immersive story scenes, mini-games and free-walk sequences. Your every decision as both Rhys and Fiona will affect the people and world around you: this is a game where YOU are the final author in a brand new Borderlands story set on the unforgiving world of Pandora.New Tales from the Borderlands carries forth the same ideas in terms of adventure and storytelling. You are Rhys…and you are also Fiona, because like every tale worth telling, there are two…oh, you read that part already? Well, it’s important to remember that there *are* two sides to every story, and you my friend, you will tell this tale, or…tales, through the choices that you make. Who is telling the truth, and why is it important? Lured into danger by a Vault key and all it promises, the unlikely duo are thrown together with a common goal and a huge amount of mistrust. Set after the events seen in Borderlands 2, Tales from the Borderlands is about Rhys, a Hyperion company man looking to become the next Handsome Jack, and it’s also about Fiona, a Pandoran con artist out to score the biggest of all swindles. Especially one about a Vault key, the Hyperion Corporation, bandits, loot, gangsters, Vault Hunters, secret Atlas tech, explosions, getaways, extortion, betrayal, and mayhem. Like all good tales, there’s more than one side to a story.
